Since PS4 and Xbone are selling millions, and WiiU is still choking, many analysts are preaching Nintendo’s doom, and returning to this bizarre idea they need to flush all their IPs out to the mobile market. Michael Pachter has been suggesting this insane notion for years (god love ‘im). Reading this collection of smart op-eds at Gamasutra and this featured blog post by Chip Sineni (mostly poo-pooing that poop idea), I was struck by a different idea which has me all excited. so i’m storing it here on the blog for posterity.
For months now, everyone keeps noting that the WiiU is a disaster (1)(2)(3)(4) – and nobody can suggest how to fix it. Not that people have too many different ways to fix it, mind you. Nobody can suggest a single reasonable way for Nintendo to turn it around. As if it was an insurmountable problem. Instead of fixes, they offer up bizarre suicidal ideas like : suddenly launch a new console; stop bundling the costly gamepad (even though it’s the main innovation); sell those precious Nintendo franchise games on other people’s systems (and follow in sega’s footsteps to embarassing obscurity).
Well, I have a solution.
The grand Gabe Newell gave an interview with the Verge recently (which gamasutra covered here. I link to gamasutra because it has an intelligent commenting community), and several reporters I respect have claimed his words are important must reads. but. I really don’t agree. I don’t think he really says much that he hasn’t said before. and he embarrasses himself with regard to motion controls. so I wrote up a small rant, once again trying to explain the value of motion control…
Brandon Sheffield offers a cool interview with Tim Sweeney at Gamasura. one bit struck me hard:
“when you take that device and broadcast that image to the TV, then suddenly you just have a big, flat mouse-like surface.”
In response to this article, I present 3 ideas to make this game (a MMO of global conspiracy and magic) more relevant:
wrote up some thoughts on this game, in response to an analysis on Gamasutra by Josh Bycer (which I felt could have gone further).
This was initially posted as a response to Tadhg Kelly’s blog post Techthulhu [Games and Future Fantasy] [@ whatGamesAre.com].
I think lack of sleep, yesterday’s ruminations on biometrics, and a few weeks of dissecting the philosophy behind joss whedon’s entertainment efforts all came together for me just now, to make a perfectly crazy ass rant. I started to re-read this and cringed. it might seem to contradict itself from once sentence to the next? is it one of THOSE crazy-as-fuck level rants? … huh. I dunno. but some of it struck me as very interesting. So i’m recording it here in my blog. hopefully revisit later (to either rethink it, or revise it to be easier to read). woof.