I’ve become very interested in “redesigning the game, after I gather mass of data.”
(I guess it’d be neat to change a game on the fly while gathering usage feedback, but since the tools I would use aren’t going to be widespread anytime soon – much more interested in iterating on a game which can end up widely distributed).
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February 25, 2011
Valve Developer Commentaries (idea)
It’d be charming/funny if Valve offered Easy, Medium, and Hard commentaries.
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