December 29, 2010

it's like christmas all over me!
This post was originally ranted out at the Escapist forums, in response to Ben “Yahtzee” Croshaw’s post/article about Splatterhouse and potential gore gaming mechanics:
I think what’s interesting about gore gaming is – the concept of sadism.
If video games are this magical invention that frees you to “do anything you can think of,” then why are you perpetrating all this gore?
Make the game focus on this. If you ignore this aspect of the experience (by making the game about a stylish world travelling treasure hunter, for example) then you’re robbing the gore of it’s punch. You’re making a different genre of game that happens to have some gore in it. which strikes me as lame/irresponsible.
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Posted in ideas, personal Life, video game |
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December 29, 2010
(this was posted initially as a response to gamasutra’s best iOS games of 2010)
I’ve heard nothing but praise for Game Dev Story (GDS), but disagree heartily.
Isn’t it more like some sort of simple limited tamagotchi than a real game? (is there a better term? “micro simulation with minimal input allowed”?)
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Posted in business, review, video game |
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December 17, 2010
(Update: my comment, below, led to me being banned from io9.com sooo. fuck.)
Just wrote my angry retort to all the haters of the world. Focusing on Charlie Jane Anders at io9, who I actually dig as a contributor.
looks like my account there may not post my retort (they’ve disabled facebook logins, and looks like my direct login was disabled/deleted?).
anywho. In response to this rather lame review, here are some more ranting thoughts on the movie:
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Posted in movie, review |
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December 17, 2010
I dig my friend Garrett’s review and think it fair.
(though maybe a bit too negative in tone?). (maybe I’m just feeling too positive)
some random thoughts/responses to his points:
(SPOILERS below)
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